In order to undertake San Juan de Duero: Interactive Virtual Tour, laser measurements were taken throughout the entire perimeter of the monument in order to generate a three-dimensional model with a margin of error of just 3 millimetres.
This model would serve to generate technical documentation from plans and sections to the state of the structural and facing materials.
Once the information process was concluded the model generated was used to create a 3D model by adding the graphic appearance, both in textures and in geometry, so that in addition to being a geometrically perfect model, it was also a perfect visual model.
A full photographic session was held using professional digital cameras, the results of which, after exhaustive image processing, were used as textures for the 3D models.
Once the 3D model was finished the programming team put it into the 3D graphic engine in real time, which enables users to move freely through the monument with high picture quality.
The subsequent steps were to create the “reactive environment”, adding interactivity to the monument that enables users to click on several parts of the monument to see detailed information and the creation of an original soundtrack.
The project was rounded up with a dossier of the technical documentation drawn up that offers full and complete information about the monument, which can be used, for example, for undertaking a physical restoration project.
If you would like to consult a complete case study of the technical process, you can do so by entering.
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